Don't get rammed by the charging bull! Unstoppable Force Medal for surviving.Don't fall in the water! The floor has a tendency to float away! Thriller Medal for surviving.
In HaloWare 2, the next minigame cannot be the same as the previous TWO minigames. Better RNG for selecting minigames: in HaloWare 1, it was not possible for the next minigame to be the same as the previous minigame. Additionally, I now added MEDALS that you can earn for winning minigames or doing specific things in them. In v2.0, there a some quality-of-life improvements.įirst off, you can now spectate single-life minigames rather than spawning back in the lobby like in v1.0. First person to successfully win 15 minigames is declared the winner! Minigames range from 5 seconds to 60 seconds. After the minigame timer is over, all players are respawned in the lobby and after a short intermission, another minigame will be randomly selected. This objective will be sent both as a message in the bottom left of the screen as well as a widget with a timer at the top of the screen. Players just have to do whatever the objective on their screen is within that time frame. After 10 seconds, a random minigame will be selected. This is meant to be a sequel rather than an updated of v1.0 (hence it being a separate post).
Players play a series of minigames which are randomly selected). HaloWare v2.0 is the SECOND edition of my HaloWare gametype (which is a recreation of TF2Ware which is a Team Fortress 2 recreation of the game WarioWare.